Stock Paintball Guns

Stock Class Paintball play is a game that has very specific rules with paintball gun configurations. Which were holding back the technology of the guns and mechanisms in the 1980’s. When you are playing stock class rules the marker or gun you are using must have a pump action when firing. It can only hold between 10 and 20 rounds of paint and the marker can only be powered by a 12 gram Carbon Dioxide powelets. A powerlet is a small disposable metal container than can hold 12 grams of CO2 and a very small portion of oil. Powerlets are used to be the driving force for cheap but very quick firing guns. The stock paintball gun must also be able to hold paintballs in a linear fed tube which is configured to be parallel to the barrel.

Any paintball gun that has a pump action will be lacking an automated mechanism that would move the bolt between the firing position and the loading position. By other styles of guns have a bolt that is fixed to the manual cocking mechanism. In this case the player will have to slide the bolt backwards to let the next paintball pellet to move into the chamber in order for it to be fired. This requires two individual movements to cycle the marker. After the bolt has been advanced to move the paintball forward then paintball is now in position to be fired and the paintball will be released.

The stock class paintball guns must be powered by a 12 gram CO2 powerlet as we mentioned before, now the powelet generally only fire about 20 to 40 rounds of paintballs. The number of rounds will depend on the efficiency and power of the marker itself. After the 20 to 40 rounds are released the marker will have to be reloaded. How a stock paintball gun is configured the paintballs are lined up parallel with the barrel of the marker and the rounds will not automatically fall into the chamber while the marker is already in a level firing position.

This means the gun will have to be tipped or rocked gently forward or even backwards before you can pump the gun to reload. This should complete the reloading the marker. If the marker is jammed or stuck in anyway then you must repair the section that is jamming until the paintball can freely be entered into the chamber.

Related Pages


Copyright © 2008+, Paintball Support. All Rights Reserved. webmaster@paintballsupport.com : Sitemap : Privacy Policy

Paintball Marker :: Airsoft Guns :: Paintball Guns